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Code Editor : BufferList.js
'use strict'; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = require('safe-buffer').Buffer; var util = require('util'); function copyBuffer(src, target, offset) { src.copy(target, offset); } module.exports = function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } BufferList.prototype.push = function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; }; BufferList.prototype.unshift = function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; }; BufferList.prototype.shift = function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; }; BufferList.prototype.clear = function clear() { this.head = this.tail = null; this.length = 0; }; BufferList.prototype.join = function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; }return ret; }; BufferList.prototype.concat = function concat(n) { if (this.length === 0) return Buffer.alloc(0); if (this.length === 1) return this.head.data; var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; }; return BufferList; }(); if (util && util.inspect && util.inspect.custom) { module.exports.prototype[util.inspect.custom] = function () { var obj = util.inspect({ length: this.length }); return this.constructor.name + ' ' + obj; }; }
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