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Code Editor : index.js
var stream = require('readable-stream') var inherits = require('inherits') var SIGNAL_FLUSH =(Buffer.from && Buffer.from !== Uint8Array.from) ? Buffer.from([0]) : new Buffer([0]) module.exports = WriteStream function WriteStream (opts, write, flush) { if (!(this instanceof WriteStream)) return new WriteStream(opts, write, flush) if (typeof opts === 'function') { flush = write write = opts opts = {} } stream.Writable.call(this, opts) this.destroyed = false this._worker = write || null this._flush = flush || null } inherits(WriteStream, stream.Writable) WriteStream.obj = function (opts, worker, flush) { if (typeof opts === 'function') return WriteStream.obj(null, opts, worker) if (!opts) opts = {} opts.objectMode = true return new WriteStream(opts, worker, flush) } WriteStream.prototype._write = function (data, enc, cb) { if (SIGNAL_FLUSH === data) this._flush(cb) else this._worker(data, enc, cb) } WriteStream.prototype.end = function (data, enc, cb) { if (!this._flush) return stream.Writable.prototype.end.apply(this, arguments) if (typeof data === 'function') return this.end(null, null, data) if (typeof enc === 'function') return this.end(data, null, enc) if (data) this.write(data) if (!this._writableState.ending) this.write(SIGNAL_FLUSH) return stream.Writable.prototype.end.call(this, cb) } WriteStream.prototype.destroy = function (err) { if (this.destroyed) return this.destroyed = true if (err) this.emit('error', err) this.emit('close') }
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