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Code Editor : asap.js
"use strict"; var rawAsap = require("./raw"); var freeTasks = []; /** * Calls a task as soon as possible after returning, in its own event, with * priority over IO events. An exception thrown in a task can be handled by * `process.on("uncaughtException") or `domain.on("error")`, but will otherwise * crash the process. If the error is handled, all subsequent tasks will * resume. * * @param {{call}} task A callable object, typically a function that takes no * arguments. */ module.exports = asap; function asap(task) { var rawTask; if (freeTasks.length) { rawTask = freeTasks.pop(); } else { rawTask = new RawTask(); } rawTask.task = task; rawTask.domain = process.domain; rawAsap(rawTask); } function RawTask() { this.task = null; this.domain = null; } RawTask.prototype.call = function () { if (this.domain) { this.domain.enter(); } var threw = true; try { this.task.call(); threw = false; // If the task throws an exception (presumably) Node.js restores the // domain stack for the next event. if (this.domain) { this.domain.exit(); } } finally { // We use try/finally and a threw flag to avoid messing up stack traces // when we catch and release errors. if (threw) { // In Node.js, uncaught exceptions are considered fatal errors. // Re-throw them to interrupt flushing! // Ensure that flushing continues if an uncaught exception is // suppressed listening process.on("uncaughtException") or // domain.on("error"). rawAsap.requestFlush(); } // If the task threw an error, we do not want to exit the domain here. // Exiting the domain would prevent the domain from catching the error. this.task = null; this.domain = null; freeTasks.push(this); } };
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