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Code Editor : flagcb.h
/* © 2016 and later: Unicode, Inc. and others. License & terms of use: http://www.unicode.org/copyright.html#License Copyright (c) 2000 IBM, Inc. and Others. FLAGCB.H - interface to 'flagging' callback which simply marks the fact that the callback was called. */ #ifndef _FLAGCB #define _FLAGCB #include "unicode/utypes.h" #include "unicode/ucnv.h" /* The structure of a FromU Flag context. (conceivably there could be a ToU Flag Context) */ typedef struct { UConverterFromUCallback subCallback; const void *subContext; UBool flag; } FromUFLAGContext; /** * open the context */ U_CAPI FromUFLAGContext* U_EXPORT2 flagCB_fromU_openContext(); /** * the actual callback */ U_CAPI void U_EXPORT2 flagCB_fromU( const void *context, UConverterFromUnicodeArgs *fromUArgs, const UChar* codeUnits, int32_t length, UChar32 codePoint, UConverterCallbackReason reason, UErrorCode * err); typedef struct { UConverterFromUCallback subCallback; const void *subContext; uint32_t magic; /* 0xC0FFEE to identify that the object is OK */ uint32_t serial; /* minted from nextSerial */ } debugCBContext; U_CAPI void debugCB_fromU(const void *context, UConverterFromUnicodeArgs *fromUArgs, const UChar* codeUnits, int32_t length, UChar32 codePoint, UConverterCallbackReason reason, UErrorCode * err); U_CAPI debugCBContext *debugCB_openContext(); #endif
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