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Code Editor : can-place-dep.js
// Internal methods used by buildIdealTree. // Answer the question: "can I put this dep here?" // // IMPORTANT: *nothing* in this class should *ever* modify or mutate the tree // at all. The contract here is strictly limited to read operations. We call // this in the process of walking through the ideal tree checking many // different potential placement targets for a given node. If a change is made // to the tree along the way, that can cause serious problems! // // In order to enforce this restriction, in debug mode, canPlaceDep() will // snapshot the tree at the start of the process, and then at the end, will // verify that it still matches the snapshot, and throw an error if any changes // occurred. // // The algorithm is roughly like this: // - check the node itself: // - if there is no version present, and no conflicting edges from target, // OK, provided all peers can be placed at or above the target. // - if the current version matches, KEEP // - if there is an older version present, which can be replaced, then // - if satisfying and preferDedupe? KEEP // - else: REPLACE // - if there is a newer version present, and preferDedupe, REPLACE // - if the version present satisfies the edge, KEEP // - else: CONFLICT // - if the node is not in conflict, check each of its peers: // - if the peer can be placed in the target, continue // - else if the peer can be placed in a parent, and there is no other // conflicting version shadowing it, continue // - else CONFLICT // - If the peers are not in conflict, return the original node's value // // An exception to this logic is that if the target is the deepest location // that a node can be placed, and the conflicting node can be placed deeper, // then we will return REPLACE rather than CONFLICT, and Arborist will queue // the replaced node for resolution elsewhere. const localeCompare = require('@isaacs/string-locale-compare')('en') const semver = require('semver') const debug = require('./debug.js') const peerEntrySets = require('./peer-entry-sets.js') const deepestNestingTarget = require('./deepest-nesting-target.js') const CONFLICT = Symbol('CONFLICT') const OK = Symbol('OK') const REPLACE = Symbol('REPLACE') const KEEP = Symbol('KEEP') class CanPlaceDep { // dep is a dep that we're trying to place. it should already live in // a virtual tree where its peer set is loaded as children of the root. // target is the actual place where we're trying to place this dep // in a node_modules folder. // edge is the edge that we're trying to satisfy with this placement. // parent is the CanPlaceDep object of the entry node when placing a peer. constructor (options) { const { dep, target, edge, preferDedupe, parent = null, peerPath = [], explicitRequest = false, } = options debug(() => { if (!dep) { throw new Error('no dep provided to CanPlaceDep') } if (!target) { throw new Error('no target provided to CanPlaceDep') } if (!edge) { throw new Error('no edge provided to CanPlaceDep') } this._treeSnapshot = JSON.stringify([...target.root.inventory.entries()] .map(([loc, { packageName, version, resolved }]) => { return [loc, packageName, version, resolved] }).sort(([a], [b]) => localeCompare(a, b))) }) // the result of whether we can place it or not this.canPlace = null // if peers conflict, but this one doesn't, then that is useful info this.canPlaceSelf = null this.dep = dep this.target = target this.edge = edge this.explicitRequest = explicitRequest // preventing cycles when we check peer sets this.peerPath = peerPath // we always prefer to dedupe peers, because they are trying // a bit harder to be singletons. this.preferDedupe = !!preferDedupe || edge.peer this.parent = parent this.children = [] this.isSource = target === this.peerSetSource this.name = edge.name this.current = target.children.get(this.name) this.targetEdge = target.edgesOut.get(this.name) this.conflicts = new Map() // check if this dep was already subject to a peerDep override while // building the peerSet. this.edgeOverride = !dep.satisfies(edge) this.canPlace = this.checkCanPlace() if (!this.canPlaceSelf) { this.canPlaceSelf = this.canPlace } debug(() => { const treeSnapshot = JSON.stringify([...target.root.inventory.entries()] .map(([loc, { packageName, version, resolved }]) => { return [loc, packageName, version, resolved] }).sort(([a], [b]) => localeCompare(a, b))) /* istanbul ignore if */ if (this._treeSnapshot !== treeSnapshot) { throw Object.assign(new Error('tree changed in CanPlaceDep'), { expect: this._treeSnapshot, actual: treeSnapshot, }) } }) } checkCanPlace () { const { target, targetEdge, current, dep } = this // if the dep failed to load, we're going to fail the build or // prune it out anyway, so just move forward placing/replacing it. if (dep.errors.length) { return current ? REPLACE : OK } // cannot place peers inside their dependents, except for tops if (targetEdge && targetEdge.peer && !target.isTop) { return CONFLICT } // skip this test if there's a current node, because we might be able // to dedupe against it anyway if (!current && targetEdge && !dep.satisfies(targetEdge) && targetEdge !== this.edge) { return CONFLICT } return current ? this.checkCanPlaceCurrent() : this.checkCanPlaceNoCurrent() } // we know that the target has a dep by this name in its node_modules // already. Can return KEEP, REPLACE, or CONFLICT. checkCanPlaceCurrent () { const { preferDedupe, explicitRequest, current, target, edge, dep } = this if (dep.matches(current)) { if (current.satisfies(edge) || this.edgeOverride) { return explicitRequest ? REPLACE : KEEP } } const { version: curVer } = current const { version: newVer } = dep const tryReplace = curVer && newVer && semver.gte(newVer, curVer) if (tryReplace && dep.canReplace(current)) { // It's extremely rare that a replaceable node would be a conflict, if // the current one wasn't a conflict, but it is theoretically possible // if peer deps are pinned. In that case we treat it like any other // conflict, and keep trying. const cpp = this.canPlacePeers(REPLACE) if (cpp !== CONFLICT) { return cpp } } // ok, can't replace the current with new one, but maybe current is ok? if (current.satisfies(edge) && (!explicitRequest || preferDedupe)) { return KEEP } // if we prefer deduping, then try replacing newer with older if (preferDedupe && !tryReplace && dep.canReplace(current)) { const cpp = this.canPlacePeers(REPLACE) if (cpp !== CONFLICT) { return cpp } } // Check for interesting cases! // First, is this the deepest place that this thing can go, and NOT the // deepest place where the conflicting dep can go? If so, replace it, // and let it re-resolve deeper in the tree. const myDeepest = this.deepestNestingTarget // ok, i COULD be placed deeper, so leave the current one alone. if (target !== myDeepest) { return CONFLICT } // if we are not checking a peerDep, then we MUST place it here, in the // target that has a non-peer dep on it. if (!edge.peer && target === edge.from) { return this.canPlacePeers(REPLACE) } // if we aren't placing a peer in a set, then we're done here. // This is ignored because it SHOULD be redundant, as far as I can tell, // with the deepest target and target===edge.from tests. But until we // can prove that isn't possible, this condition is here for safety. /* istanbul ignore if - allegedly impossible */ if (!this.parent && !edge.peer) { return CONFLICT } // check the deps in the peer group for each edge into that peer group // if ALL of them can be pushed deeper, or if it's ok to replace its // members with the contents of the new peer group, then we're good. let canReplace = true for (const [entryEdge, currentPeers] of peerEntrySets(current)) { if (entryEdge === this.edge || entryEdge === this.peerEntryEdge) { continue } // First, see if it's ok to just replace the peerSet entirely. // we do this by walking out from the entryEdge, because in a case like // this: // // v -> PEER(a@1||2) // a@1 -> PEER(b@1) // a@2 -> PEER(b@2) // b@1 -> PEER(a@1) // b@2 -> PEER(a@2) // // root // +-- v // +-- a@2 // +-- b@2 // // Trying to place a peer group of (a@1, b@1) would fail to note that // they can be replaced, if we did it by looping 1 by 1. If we are // replacing something, we don't have to check its peer deps, because // the peerDeps in the placed peerSet will presumably satisfy. const entryNode = entryEdge.to const entryRep = dep.parent.children.get(entryNode.name) if (entryRep) { if (entryRep.canReplace(entryNode, dep.parent.children.keys())) { continue } } let canClobber = !entryRep if (!entryRep) { const peerReplacementWalk = new Set([entryNode]) OUTER: for (const currentPeer of peerReplacementWalk) { for (const edge of currentPeer.edgesOut.values()) { if (!edge.peer || !edge.valid) { continue } const rep = dep.parent.children.get(edge.name) if (!rep) { if (edge.to) { peerReplacementWalk.add(edge.to) } continue } if (!rep.satisfies(edge)) { canClobber = false break OUTER } } } } if (canClobber) { continue } // ok, we can't replace, but maybe we can nest the current set deeper? let canNestCurrent = true for (const currentPeer of currentPeers) { if (!canNestCurrent) { break } // still possible to nest this peerSet const curDeep = deepestNestingTarget(entryEdge.from, currentPeer.name) if (curDeep === target || target.isDescendantOf(curDeep)) { canNestCurrent = false canReplace = false } if (canNestCurrent) { continue } } } // if we can nest or replace all the current peer groups, we can replace. if (canReplace) { return this.canPlacePeers(REPLACE) } return CONFLICT } checkCanPlaceNoCurrent () { const { target, peerEntryEdge, dep, name } = this // check to see what that name resolves to here, and who may depend on // being able to reach it by crawling up past the parent. we know // that it's not the target's direct child node, and if it was a direct // dep of the target, we would have conflicted earlier. const current = target !== peerEntryEdge.from && target.resolve(name) if (current) { for (const edge of current.edgesIn.values()) { if (edge.from.isDescendantOf(target) && edge.valid) { if (!dep.satisfies(edge)) { return CONFLICT } } } } // no objections, so this is fine as long as peers are ok here. return this.canPlacePeers(OK) } get deepestNestingTarget () { const start = this.parent ? this.parent.deepestNestingTarget : this.edge.from return deepestNestingTarget(start, this.name) } get conflictChildren () { return this.allChildren.filter(c => c.canPlace === CONFLICT) } get allChildren () { const set = new Set(this.children) for (const child of set) { for (const grandchild of child.children) { set.add(grandchild) } } return [...set] } get top () { return this.parent ? this.parent.top : this } // check if peers can go here. returns state or CONFLICT canPlacePeers (state) { this.canPlaceSelf = state if (this._canPlacePeers) { return this._canPlacePeers } // TODO: represent peerPath in ERESOLVE error somehow? const peerPath = [...this.peerPath, this.dep] let sawConflict = false for (const peerEdge of this.dep.edgesOut.values()) { if (!peerEdge.peer || !peerEdge.to || peerPath.includes(peerEdge.to)) { continue } const peer = peerEdge.to // it may be the case that the *initial* dep can be nested, but a peer // of that dep needs to be placed shallower, because the target has // a peer dep on the peer as well. const target = deepestNestingTarget(this.target, peer.name) const cpp = new CanPlaceDep({ dep: peer, target, parent: this, edge: peerEdge, peerPath, // always place peers in preferDedupe mode preferDedupe: true, }) /* istanbul ignore next */ debug(() => { if (this.children.some(c => c.dep === cpp.dep)) { throw new Error('checking same dep repeatedly') } }) this.children.push(cpp) if (cpp.canPlace === CONFLICT) { sawConflict = true } } this._canPlacePeers = sawConflict ? CONFLICT : state return this._canPlacePeers } // what is the node that is causing this peerSet to be placed? get peerSetSource () { return this.parent ? this.parent.peerSetSource : this.edge.from } get peerEntryEdge () { return this.top.edge } static get CONFLICT () { return CONFLICT } static get OK () { return OK } static get REPLACE () { return REPLACE } static get KEEP () { return KEEP } get description () { const { canPlace } = this return canPlace && canPlace.description || /* istanbul ignore next - old node affordance */ canPlace } } module.exports = CanPlaceDep
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