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Code Editor : speedtest.js
const path = require('path'); const async = require('async'); const lf = require('lockfile'); const fs = require('fs'); const n = +process.argv[3] || 300; const a = Array.apply(null, {length: n}).map(function(_, i) { return i }) const file = path.resolve(__dirname, 'speed-test.lock'); try{ fs.unlinkSync(file); } catch(e){} /// NOTE: this should run in about 30ms on a SSD Ubuntu 16.04, that is fast, because we are locking/unlocking 300 locks /// *HOWEVER* if we change async.eachSeries to async.each, lockfile will barf immediately, and I can't get lockfile /// to not barf, using any of the options {} available to lockfile#lock. const parallel = process.argv[2] === 'parallel'; var fn, msg; if(parallel){ msg = 'parallel'; fn = async.each; } else{ msg = 'series'; fn = async.eachSeries; } const start = Date.now(); console.log(' => locking/unlocking ' + a.length + ' times, in ' + msg); fn(a, function (val, cb) { console.log('try %d', val) lf.lock(file, { retries: n * 3 }, function (err) { if (err) { cb(err); } else { console.log('complete %d', val) lf.unlock(file, cb); } }); }, function complete(err) { if (err) { throw err; } console.log(' => Time required for lockfile => ', Date.now() - start, 'ms'); process.exit(0); });
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