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Code Editor : load-actual.js
// mix-in implementing the loadActual method const { relative, dirname, resolve, join, normalize } = require('path') const rpj = require('read-package-json-fast') const { promisify } = require('util') const readdir = promisify(require('readdir-scoped-modules')) const walkUp = require('walk-up-path') const ancestorPath = require('common-ancestor-path') const treeCheck = require('../tree-check.js') const Shrinkwrap = require('../shrinkwrap.js') const calcDepFlags = require('../calc-dep-flags.js') const Node = require('../node.js') const Link = require('../link.js') const realpath = require('../realpath.js') const _loadFSNode = Symbol('loadFSNode') const _newNode = Symbol('newNode') const _newLink = Symbol('newLink') const _loadFSTree = Symbol('loadFSTree') const _loadFSChildren = Symbol('loadFSChildren') const _findMissingEdges = Symbol('findMissingEdges') const _findFSParents = Symbol('findFSParents') const _resetDepFlags = Symbol('resetDepFlags') const _actualTreeLoaded = Symbol('actualTreeLoaded') const _rpcache = Symbol.for('realpathCache') const _stcache = Symbol.for('statCache') const _topNodes = Symbol('linkTargets') const _cache = Symbol('nodeLoadingCache') const _loadActual = Symbol('loadActual') const _loadActualVirtually = Symbol('loadActualVirtually') const _loadActualActually = Symbol('loadActualActually') const _loadWorkspaces = Symbol.for('loadWorkspaces') const _loadWorkspaceTargets = Symbol('loadWorkspaceTargets') const _actualTreePromise = Symbol('actualTreePromise') const _actualTree = Symbol('actualTree') const _transplant = Symbol('transplant') const _transplantFilter = Symbol('transplantFilter') const _filter = Symbol('filter') const _global = Symbol.for('global') const _changePath = Symbol.for('_changePath') module.exports = cls => class ActualLoader extends cls { constructor (options) { super(options) this[_global] = !!options.global // the tree of nodes on disk this.actualTree = options.actualTree // ensure when walking the tree that we don't call loadTree on the // same actual node more than one time. this[_actualTreeLoaded] = new Set() // caches for cached realpath calls const cwd = process.cwd() // assume that the cwd is real enough for our purposes this[_rpcache] = new Map([[cwd, cwd]]) this[_stcache] = new Map() // cache of nodes when loading the actualTree, so that we avoid // loaded the same node multiple times when symlinks attack. this[_cache] = new Map() // cache of link targets for setting fsParent links // We don't do fsParent as a magic getter/setter, because // it'd be too costly to keep up to date along the walk. // And, we know that it can ONLY be relevant when the node // is a target of a link, otherwise it'd be in a node_modules // folder, so take advantage of that to limit the scans later. this[_topNodes] = new Set() } [_resetDepFlags] (tree, root) { // reset all deps to extraneous prior to recalc if (!root) { for (const node of tree.inventory.values()) { node.extraneous = true } } // only reset root flags if we're not re-rooting, // otherwise leave as-is calcDepFlags(tree, !root) return tree } // public method async loadActual (options = {}) { // allow the user to set options on the ctor as well. // XXX: deprecate separate method options objects. options = { ...this.options, ...options } // stash the promise so that we don't ever have more than one // going at the same time. This is so that buildIdealTree can // default to the actualTree if no shrinkwrap present, but // reify() can still call buildIdealTree and loadActual in parallel // safely. return this.actualTree ? this.actualTree : this[_actualTreePromise] ? this[_actualTreePromise] : this[_actualTreePromise] = this[_loadActual](options) .then(tree => this[_resetDepFlags](tree, options.root)) .then(tree => this.actualTree = treeCheck(tree)) } async [_loadActual] (options) { // mostly realpath to throw if the root doesn't exist const { global = false, filter = () => true, root = null, transplantFilter = () => true, ignoreMissing = false, forceActual = false, } = options this[_filter] = filter this[_transplantFilter] = transplantFilter if (global) { const real = await realpath(this.path, this[_rpcache], this[_stcache]) const newNodeOrLink = this.path === real ? _newNode : _newLink this[_actualTree] = await this[newNodeOrLink]({ path: this.path, realpath: real, pkg: {}, global, loadOverrides: true, }) return this[_loadActualActually]({ root, ignoreMissing, global }) } // not in global mode, hidden lockfile is allowed, load root pkg too this[_actualTree] = await this[_loadFSNode]({ path: this.path, real: await realpath(this.path, this[_rpcache], this[_stcache]), loadOverrides: true, }) this[_actualTree].assertRootOverrides() // if forceActual is set, don't even try the hidden lockfile if (!forceActual) { // Note: hidden lockfile will be rejected if it's not the latest thing // in the folder, or if any of the entries in the hidden lockfile are // missing. const meta = await Shrinkwrap.load({ path: this[_actualTree].path, hiddenLockfile: true, resolveOptions: this.options, }) if (meta.loadedFromDisk) { this[_actualTree].meta = meta return this[_loadActualVirtually]({ root }) } } const meta = await Shrinkwrap.load({ path: this[_actualTree].path, lockfileVersion: this.options.lockfileVersion, resolveOptions: this.options, }) this[_actualTree].meta = meta return this[_loadActualActually]({ root, ignoreMissing }) } async [_loadActualVirtually] ({ root }) { // have to load on a new Arborist object, so we don't assign // the virtualTree on this one! Also, the weird reference is because // we can't easily get a ref to Arborist in this module, without // creating a circular reference, since this class is a mixin used // to build up the Arborist class itself. await new this.constructor({ ...this.options }).loadVirtual({ root: this[_actualTree], }) await this[_loadWorkspaces](this[_actualTree]) this[_transplant](root) return this[_actualTree] } async [_loadActualActually] ({ root, ignoreMissing, global }) { await this[_loadFSTree](this[_actualTree]) await this[_loadWorkspaces](this[_actualTree]) await this[_loadWorkspaceTargets](this[_actualTree]) if (!ignoreMissing) { await this[_findMissingEdges]() } this[_findFSParents]() this[_transplant](root) if (global) { // need to depend on the children, or else all of them // will end up being flagged as extraneous, since the // global root isn't a "real" project const tree = this[_actualTree] const actualRoot = tree.isLink ? tree.target : tree const { dependencies = {} } = actualRoot.package for (const [name, kid] of actualRoot.children.entries()) { const def = kid.isLink ? `file:${kid.realpath.replace(/#/g, '%23')}` : '*' dependencies[name] = dependencies[name] || def } actualRoot.package = { ...actualRoot.package, dependencies } } return this[_actualTree] } // if there are workspace targets without Link nodes created, load // the targets, so that we know what they are. async [_loadWorkspaceTargets] (tree) { if (!tree.workspaces || !tree.workspaces.size) { return } const promises = [] for (const path of tree.workspaces.values()) { if (!this[_cache].has(path)) { // workspace overrides use the root overrides const p = this[_loadFSNode]({ path, root: this[_actualTree], useRootOverrides: true }) .then(node => this[_loadFSTree](node)) promises.push(p) } } await Promise.all(promises) } [_transplant] (root) { if (!root || root === this[_actualTree]) { return } this[_actualTree][_changePath](root.path) for (const node of this[_actualTree].children.values()) { if (!this[_transplantFilter](node)) { node.root = null } } root.replace(this[_actualTree]) for (const node of this[_actualTree].fsChildren) { node.root = this[_transplantFilter](node) ? root : null } this[_actualTree] = root } [_loadFSNode] ({ path, parent, real, root, loadOverrides, useRootOverrides }) { if (!real) { return realpath(path, this[_rpcache], this[_stcache]) .then( real => this[_loadFSNode]({ path, parent, real, root, loadOverrides, useRootOverrides, }), // if realpath fails, just provide a dummy error node error => new Node({ error, path, realpath: path, parent, root, loadOverrides, }) ) } // cache temporarily holds a promise placeholder so we don't try to create // the same node multiple times. this is rare to encounter, given the // aggressive caching on realpath and lstat calls, but it's possible that // it's already loaded as a tree top, and then gets its parent loaded // later, if a symlink points deeper in the tree. const cached = this[_cache].get(path) if (cached && !cached.dummy) { return Promise.resolve(cached).then(node => { node.parent = parent return node }) } const p = rpj(join(real, 'package.json')) // soldier on if read-package-json raises an error .then(pkg => [pkg, null], error => [null, error]) .then(([pkg, error]) => { return this[normalize(path) === real ? _newNode : _newLink]({ installLinks: this.installLinks, legacyPeerDeps: this.legacyPeerDeps, path, realpath: real, pkg, error, parent, root, loadOverrides, ...(useRootOverrides && root.overrides ? { overrides: root.overrides.getNodeRule({ name: pkg.name, version: pkg.version }) } : {}), }) }) .then(node => { this[_cache].set(path, node) return node }) this[_cache].set(path, p) return p } // this is the way it is to expose a timing issue which is difficult to // test otherwise. The creation of a Node may take slightly longer than // the creation of a Link that targets it. If the Node has _begun_ its // creation phase (and put a Promise in the cache) then the Link will // get a Promise as its cachedTarget instead of an actual Node object. // This is not a problem, because it gets resolved prior to returning // the tree or attempting to load children. However, it IS remarkably // difficult to get to happen in a test environment to verify reliably. // Hence this kludge. [_newNode] (options) { // check it for an fsParent if it's a tree top. there's a decent chance // it'll get parented later, making the fsParent scan a no-op, but better // safe than sorry, since it's cheap. const { parent, realpath } = options if (!parent) { this[_topNodes].add(realpath) } return process.env._TEST_ARBORIST_SLOW_LINK_TARGET_ === '1' ? new Promise(res => setTimeout(() => res(new Node(options)), 100)) : new Node(options) } [_newLink] (options) { const { realpath } = options this[_topNodes].add(realpath) const target = this[_cache].get(realpath) const link = new Link({ ...options, target }) if (!target) { this[_cache].set(realpath, link.target) // if a link target points at a node outside of the root tree's // node_modules hierarchy, then load that node as well. return this[_loadFSTree](link.target).then(() => link) } else if (target.then) { // eslint-disable-next-line promise/catch-or-return target.then(node => link.target = node) } return link } [_loadFSTree] (node) { const did = this[_actualTreeLoaded] node = node.target // if a Link target has started, but not completed, then // a Promise will be in the cache to indicate this. if (node.then) { return node.then(node => this[_loadFSTree](node)) } // impossible except in pathological ELOOP cases /* istanbul ignore if */ if (did.has(node.realpath)) { return Promise.resolve(node) } did.add(node.realpath) return this[_loadFSChildren](node) .then(() => Promise.all( [...node.children.entries()] .filter(([name, kid]) => !did.has(kid.realpath)) .map(([name, kid]) => this[_loadFSTree](kid)))) } // create child nodes for all the entries in node_modules // and attach them to the node as a parent [_loadFSChildren] (node) { const nm = resolve(node.realpath, 'node_modules') return readdir(nm).then(kids => { return Promise.all( // ignore . dirs and retired scoped package folders kids.filter(kid => !/^(@[^/]+\/)?\./.test(kid)) .filter(kid => this[_filter](node, kid)) .map(kid => this[_loadFSNode]({ parent: node, path: resolve(nm, kid), }))) }, // error in the readdir is not fatal, just means no kids () => {}) } async [_findMissingEdges] () { // try to resolve any missing edges by walking up the directory tree, // checking for the package in each node_modules folder. stop at the // root directory. // The tricky move here is that we load a "dummy" node for the folder // containing the node_modules folder, so that it can be assigned as // the fsParent. It's a bad idea to *actually* load that full node, // because people sometimes develop in ~/projects/node_modules/... // so we'd end up loading a massive tree with lots of unrelated junk. const nmContents = new Map() const tree = this[_actualTree] for (const node of tree.inventory.values()) { const ancestor = ancestorPath(node.realpath, this.path) const depPromises = [] for (const [name, edge] of node.edgesOut.entries()) { const notMissing = !edge.missing && !(edge.to && (edge.to.dummy || edge.to.parent !== node)) if (notMissing) { continue } // start the walk from the dirname, because we would have found // the dep in the loadFSTree step already if it was local. for (const p of walkUp(dirname(node.realpath))) { // only walk as far as the nearest ancestor // this keeps us from going into completely unrelated // places when a project is just missing something, but // allows for finding the transitive deps of link targets. // ie, if it has to go up and back out to get to the path // from the nearest common ancestor, we've gone too far. if (ancestor && /^\.\.(?:[\\/]|$)/.test(relative(ancestor, p))) { break } const entries = nmContents.get(p) || await readdir(p + '/node_modules').catch(() => []) nmContents.set(p, entries) if (!entries.includes(name)) { continue } const d = this[_cache].has(p) ? await this[_cache].get(p) : new Node({ path: p, root: node.root, dummy: true }) this[_cache].set(p, d) if (d.dummy) { // it's a placeholder, so likely would not have loaded this dep, // unless another dep in the tree also needs it. const depPath = normalize(`${p}/node_modules/${name}`) const cached = this[_cache].get(depPath) if (!cached || cached.dummy) { depPromises.push(this[_loadFSNode]({ path: depPath, root: node.root, parent: d, }).then(node => this[_loadFSTree](node))) } } break } } await Promise.all(depPromises) } } // try to find a node that is the parent in a fs tree sense, but not a // node_modules tree sense, of any link targets. this allows us to // resolve deps that node will find, but a legacy npm view of the // world would not have noticed. [_findFSParents] () { for (const path of this[_topNodes]) { const node = this[_cache].get(path) if (node && !node.parent && !node.fsParent) { for (const p of walkUp(dirname(path))) { if (this[_cache].has(p)) { node.fsParent = this[_cache].get(p) break } } } } } }
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